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Course Project: Implementing a Social Network

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  • Post Date 2020-05-06T07:47:31+00:00
  • Post Category Assignment Queries

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Course Project: Implementing a Social Network

This paper revolves around Implementing a Social Network, you are required to design and implement a Java application that maintains the data for a simple social network You are to amplify your skills with the use of data structures and algorithms studied throughout our course.

Course Project: Implementing a Social Network

Design and implement a Java application that maintains the data for a simple social network. Each person in the network should have a profile that contains the person’s name, current status, and a list of friends. Your application should allow a user to join the network, leave the network, create a profile, modify the profile, search for other profiles, and add friends.
Although you will have some freedom in the design of the data types, please note that both the social network and the list of friends for each person need to be implemented using the concepts studied in our course. Note that in Week 7 we will study new elements and you can also apply them in your implementation.
This exercise is a variation of Project 16 in Chapter 13 of the textbook.
16. The popular social network Facebook™ was founded by Mark Zuckerberg and his classmates at Harvard University in 2004. At the time, he was a sophomore studying computer science. Design and implement an application that maintains the data for a simple social network. Each person in the network should have a profile that contains the person’s name, optional image, current status, and a list of friends. Your application should allow a user to join the network, leave the network, create a profile, modify the profile, search for other profiles, and add friends.
Create a UML class diagram that describes your class designs. Explain in a separate document why you chose the ADTs you used in the design of the data structures.

*Please use NetBeans IDE 8.0.2*

Course Project: Implementing a Social Network

Objectives

With this project, you will enhance your abilities with the use of data structures and algorithms studied throughout our course. Based on the topics learned, you will design and implement your own solution for the given problem.

Problem Description

Design and implement a Java application that maintains the data for a simple social network. Each person in the network should have a profile that contains the person’s name, current status, and a list of friends. Your application should allow a user to join the network, leave the network, create a profile, modify the profile, search for other profiles, and add friends.

Although you will have some freedom in the design of the data types, please note that both the social network and the list of friends for each person need to be implemented using the concepts studied in our course. Note that in Week 7 we will study new elements and you can also apply them in your implementation.

This exercise is a variation of Project 16 in Chapter 13 of the textbook.

  1. The popular social network Facebook™ was founded by Mark Zuckerberg and his classmates at Harvard University in 2004. At the time, he was a sophomore studying computer science. Design and implement an application that maintains the data for a simple social network. Each person in the network should have a profile that contains the person’s name, optional image, current status, and a list of friends. Your application should allow a user to join the network, leave the network, create a profile, modify the profile, search for other profiles, and add friends.

Create a UML class diagram that describes your class designs. Explain in a separate document why you chose the ADTs you used in the design of the data structures.

Guidelines

  1. Create a folder and name it Project.
  • Inside this folder, create the subfolders Docs and Programs.
  • Place the explanations document and the UML diagram document in the folder Docs and the source code in the folder Programs. Submit the .java files only; do not submit the .class files or other files or folders that are generated by the IDE.
  • Compress the Project folder and drop the resulting zipped folder into the dropbox.
  1. Only the team leader will submit the project.
  2. The deadline for submission is Sunday at midnight in Week 7.

Best Practices

First of all, it is important to have a clear idea about what the problem is. Be sure you understand its parts and relationships. Second, think carefully about the data structuring portion of the project, as there are a number of variables to take into consideration. Third, as a software project, a design is required before starting the implementation, so make sure your UML class diagram is not missing any important components. Finally, test your project components, from its individual units to the entire system.

 


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