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ANALYSIS OF INTERACTIVE APPLICATION BAD DESIGN

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ANALYSIS OF INTERACTIVE APPLICATION BAD DESIGN

Assignment Title:  Analysis of Interactive Application - “Bad Design”


For this assignment you are to find a piece of “bad” interaction design, that is an interactive (digital) product that you feel fails to meet its usability and user experience criteria.


You must then write a report analysing this product, describing how it works and explaining what criteria it fails, and how.


Finally you are to propose some changes that you feel would improve this product.


The report must cover the following areas:


A full description of the artefact, including how it works, the context in which it is used, user groups etc. What type of interaction is used? 
(Note: do not write a description of the history of the company involved etc. stick to describing the product. Some context on the product can be given if it is necessary for describing it) (250-500 word approx.)


Next, using the theories and ideas discussed in class and in the recommended reading material, identify specific usability and user experience goals and describe how this product fails to meet them. (Also consider Design Principles, aesthetics. etc.) (1250+ words approx) [you must use references and citations]
Finally, having critiqued the product, offer some improvements which you feel would help meet the usability and user experience goals outlined earlier. 

You should articulate how your ideas take the existing faws and improve on them. I`m not looking for a complete redesign, just some ideas on how, based on what you have reported on you would improve the system. (750+ words approx.)


Your report should use diagrams and examples to help illustrate the artefact itself, and how you would improve it.


Delivery details:
 The report should be approx 2500-3000 words, in PDF format.


You must include an Assignment Title Sheet as the first page, including your name and student number.
Size 12 type, 1.5 line-height.


Name the file, firstname_lastname_yourstudentnumber_ixd_assignment1.pdf and upload to Moodle.


Feel free to send me early drafts, ideas etc, for feedback.


Marking Criteria: Your ability to identify and describe “bad” interaction design.


Your knowledge of the fundamental ideas of interaction design/usability as covered so far in the course and in additional reading, and your ability to apply them to a real world example.


Your ability to creatively offer solutions to the problems you have discovered.


The structure of your report, presentation and use of examples.


Students should show evidence of independent research in assessing and analysing their artefact.


Learning Outcomes being assessed: Demonstrate an advanced knowledge of current human computer interaction design concepts, theories, methodologies and practices.


Reading:

Interaction Design: Beyond Human Computer Interaction (Rogers, Sharp & Preece)
(Chapters 1,2,3)
Designing for Interaction (Saffer)
 (Chapter 7)
The Design of Everyday Things (Don Norman)


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  • Title: ANALYSIS OF INTERACTIVE APPLICATION BAD DESIGN
  • Price: £ 109
  • Post Date: 2018-11-09T10:59:36+00:00
  • Category: Assignment
  • No Plagiarism Guarantee
  • 100% Custom Written

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